Go City Miami Pass
SuddenStay may earn a commission when you book through our links, at no extra cost to you. We only make money if you find a deal worth booking. How we make money
See live ticket prices.Current availability and options, so you can judge it for yourself.
Check tickets →
Photos: Photo: Leslie Platt, CC BY 2.0, via Wikimedia Commons
Our take
By Matt Spaulding, Founder and writer
Go City sells three Miami passes, and the differences matter more than the pitch suggests. All-Inclusive buys 1, 2, 3 or 5 days of unlimited visits, and those days are non-consecutive as long as you finish inside 14 days of your first scan, which genuinely helps if you want a beach day in the middle. Explorer is 3, 4 or 5 picks over 30 days. Essentials is three picks. The math only works if you clear two or three paid attractions per pass day, and Miami fights you on that. Of the 40 attractions on the All-Inclusive list as of August 2026, 21 are actually in Miami-Dade; the rest sit in Fort Lauderdale, Weston, Key Largo, Key West, the Orlando area, Merritt Island and Daytona Beach. Go City's own timings make the point: Zoo Miami runs up to five hours, the Gray Line Everglades trip up to six, and the Key West day trip up to 15 with a hotel pickup between 6am and 7:30am. Choose any of those and the day is spent. Sixteen attractions need an advance reservation, several by phone with 24 hours' notice and a card on file, and a no-show may still burn the day. Buy All-Inclusive only if you will genuinely be out the door early. Otherwise Explorer's 30-day window fits how people actually move around this city.
Quick facts
- How long
- All-Inclusive: 1, 2, 3 or 5 days, and all of them must be used within 14 calendar days of your first scan. Explorer and Essentials: 30 days from your first visit. Unactivated passes stay valid 12 months from purchase.
- Included
- As of August 2026, All-Inclusive covers 40 attractions, tours and activities; Explorer lets you pick 3, 4 or 5 from a choice of 38; Essentials is one featured pick plus two from a top seven. Each attraction can be visited once per pass.
- Best for
- All-Inclusive suits people stacking two or three paid attractions a day. Explorer suits a slower trip where you want a handful of highlights spread across a month.
- Booking
- Sixteen of the attractions require an advance reservation, several by phone with at least 24 hours' notice and a credit card to hold the spot. Go City warns that a missed visit may be automatically redeemed from your pass, costing you a day or a choice.
- Getting there
- Public transport is not included in any tier. Attractions outside Downtown and South Beach realistically need a car or one of the transfer-included tours; Zoo Miami sits in far south Miami-Dade and Sawgrass Recreation Park is out in Weston.
- Parking
- Never covered by the pass. It varies by venue: Zoo Miami parking is free, while the Pérez Art Museum Miami garage charges a flat rate you pay at a station before you leave.
Ready to book?
Time slots and dated tickets sell out on peak days, so it pays to lock yours in before you go. Check current availability and pick your date.
Check tickets →Go City Miami Pass FAQ
How many Go City passes are there for Miami, and how do they differ?
Three. The Essentials Pass gives you one pick from a featured trio (Big Bus Miami Night Tour, Duck Tours South Beach or Everglades Alligator Farm and Airboat Ride) plus two more from a top seven. As of August 2026, the Explorer Pass lets you choose 3, 4 or 5 attractions from a pool of 38. The All-Inclusive Pass buys 1, 2, 3 or 5 days of unlimited visits across the full lineup of 40.
How long is a Go City Miami pass valid?
Go City's terms say an unactivated pass can be activated any time within 12 months of purchase, and it activates the first time you scan at an attraction. Explorer and Essentials then run 30 consecutive calendar days to use up your choices. All-Inclusive gives you the number of days you bought, and those days are non-consecutive, but every one of them must fall within 14 calendar days of your first use.
Is the Go City Miami pass worth it?
It depends entirely on your pace, because the pass only beats individual tickets if you clear more than one paid attraction per pass day. Go City counts a full calendar day rather than a 24-hour period, so activating in the afternoon burns a whole day. Their own listed durations make stacking hard: Zoo Miami runs up to five hours and the Gray Line Everglades tour up to six. If you plan on one big thing per day, the Explorer Pass and its 30-day window is the better shape.
Are all 40 attractions actually in Miami?
No, and this is the thing worth knowing before you buy. Counting by where the attraction itself sits, 21 of the 40 are in Miami-Dade County. The rest are in Weston and Fort Lauderdale, Key Largo, Key West, the Orlando area (Gatorland, WonderWorks, TITANIC: The Artifact Exhibition, Fun Spot America), Merritt Island for Kennedy Space Center, and Daytona Beach. Kennedy Space Center is on the All-Inclusive tier only.
Do you need to reserve attractions in advance?
For 16 of them, yes. Go City's Miami reservations page flags Duck Tours South Beach, the Big Bus night tour, both Everglades tours with transportation, Sawgrass Recreation Park, the Key Largo Princess and the Key West day trip among others. Several take bookings only by phone with at least 24 hours' notice and a credit card on file, and the Gray Line Key West trip will not accept a next-day booking after 5pm. Go City warns that a missed visit may be automatically redeemed from your pass, so cancel if you can.
Do you need a car to use the pass?
For anything past Downtown and South Beach, effectively yes. Go City's FAQ states plainly that the passes do not include public transport, though several tours build in hotel pickup. Their Zoo Miami listing notes the public bus does not stop at the zoo's main entrance on weekdays (as of August 2026), leaving about a 40-minute walk from the nearest stop. Budget for parking and traffic, which Go City's terms specifically disclaim any liability for.